The game’s demo only lets you try three levels, but they prove Ynglet’s weird concept works. Accompanying this drug-induced hallucination of a game is a dynamic soundtrack that evolves depending on how you play. Basically, the levels look like phosphenes – the colors and shapes you see when you close your eyes. You jump, dash, and bounce in a void full of soap bubbles, abstract shapes, and flashes of color. So if you ever wanted to feel like a space dolphin, here’s your chance. I didn’t come up with that – that’s from the game’s actual description on Steam. You jump from one floating bubble to the next like you’re some sort of space dolphin. Ynglet is a trippy platformer with platforms. Still, if they’re all as creative and memorable as a haunted supermarket filled with mirrors and mannequins – we’re in for a few sleepless nights when In Sound Mind comes out on PS5, Xbox Series X, and PC in 2021. I’m currently not sure how many patients and levels we’ll get to explore. It seems that helping our patients will slowly unravel our own past. It puts us in the role of a therapist and sends us into the twisted mindscape of a former patient, where we help her come to terms with her past trauma. In Sound Mind’s demo is a hefty one, and can take you more than an hour to play through. The game isn’t even out yet, and it’s already one of the more promising horror games coming to this next generation. It does all of this with immaculate sound design and some genuinely terrifying visuals. It cultivates a deep atmosphere of dread and deals with subjects like trauma, guilt, and our responsibility for one another. In Sound Mind is a psychological horror game in pretty much every sense. The Steam Game Festival also taught us that the open-world game has a lot of side quests packed in, which will make it even more interesting to explore when the game comes out in September 2020 on PS4, Xbox One, Switch, and PC. Combine that with platforming, which works surprisingly smoothly, and combat that’s somewhere between The Legend of Zelda: Ocarina of Time and Dark Souls, and you’re guaranteed a good time.īut the demo reveals that the game has a lot more to offer, such as very expressive animations and good humorous moments. Our brave heroine discovers she can alter the seasons around her, and so she steps up to stop the mage. We play a young girl named Aryelle, or Ary, for short. In Ary and the Secret of Seasons, an evil mage curses the land to steal away the seasons. But actually playing the demo at the Steam Game Festival has got me even more excited. I’ve been closely following the game’s development for a long time, and even got to watch a preview demo of the game at Gamescom 2019. This isn’t the first time I got to see of Ary. With colorful graphics and cinematic boss battles, Ary and the Secret of Seasons is an indie game to keep an eye on. So this is what our next list is about – the top 10 indie games we loved at the Steam Game Festival (in no particular order, as usual). Hopefully, you did too, but since there were just so many of them, you’re bound to miss out on a few gems. It’s headed to PC and it’s going to be brilliant.We played a bunch of indie game demos during the Steam Game Festival between June 16 – 22. Cell structure? Ice cubes? Urban transport? – but it is a joy to play. Ynglet is hard to talk about, then – I keep plinking between metaphors. Hardcoregamer: “Ynglet lives in an odd semi-abstract world filled with moments of safety floating in a endless void, but with a little skill that’s nothing a determined jellyfish can’t platform its way through.”Įurogamer: “Reader, Ynglet is a game in which I discovered a secret underground transport network composed of ghostly avocados. I can already tell I’ll like this too – especially the dynamic music” Gamereactor“…and now fans can look forward to Ynglet, Nifflas’ brand-new experimental project.”ĭestructoid “Ynglet strikes me as a cross between PixelJunk Eden, Hohokum, and Flow, but not in a derivative way. Hardcoregamer“ Top it all of with a unique art style that looks like the entire game was drawn with a fine-tip felt marker and it’s a unique adventure even before taking into account it’s billed as a platformer without platforms.” Rock Paper Shotgun “ I’d be lying if I said I wasn’t already completely in love with the drawn art style”
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